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Unity UI Samples - 3d Menu broken in 5.3.1?

I just upgraded to 5.3.1 and downloaded the Unity UI Samples package. I loaded up the 3d Menu scene and alas the menu is not there. I think the menu is there but the visuals are not. I noticed this...

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Problem with new version Patch 5.0.1p4 in the scene view

In the scene view I do not see any more the images of ui. Is it a bug? Or a novelty.

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[Question] Event Trigger Pointer Enter

Hello, I'm developing a game in Unity and a couple of days ago I updated my Unity version from 5.0 to 5.3.0f4. I got two buttons on my 2D game to make the character go forward and go back,...

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Sprite - Icons with text (e.g. emoticons)

Hi, it seems that one feature we use from NGUI is missing: To have special markup in the font gets replaced by custom icons. We use this to display things like resource symbols in tooltip flow-text...

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Most stable Unity version for UI on mobile?

I've read (and experienced) a lot of performance problems on the latest Unity version. I'm looking to downgrade to a more stable version but I'm not sure which. Does anyone have an idea? UI performance...

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Event system performance pretty bad

Hello, I noticed my game getting "magically" worse and worse performance, so I decided to profile it and see what was up. I noticed that in my Profiler, "BehaviorUpdate" was taking up about 30-40% of...

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EventTrigger "button hold" event with Gamepad

I have two minigames in my game, first requires to drag slider, which constantly moved up while not dragged, I use Begin Drag and End Drag to track when slider is dragger, works fine with mouse. In...

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Buttons Are Linked And All Buttons Only Affect Left Most Button

I added 4 buttons to my scene. However they have yellow arrows connecting to each other, and, oddly, when I hover my mouse or click on any button, only the left most button receives these events. Do...

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UI not readable

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OnPointerEnter problem in unity 5.3.0 and 5.3.1

Hi guys, I'm making virtual button for my unity game in android and I believe this is an issue in 5.3.0 and its not repaired in 5.3.1 but its working well in 5.2.x script is like this Code (CSharp):...

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Unity 5.3 UI Bugs

I do not like to update the version of the large number of bugs that make Unity. But I need to do and build UWP no choice. After upgrading from 5.1 to 5.3 I have received a lot of mistakes Unity. 1)...

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When it's safe to get rectTransform.position?

I get wrong values if I call it on Awake or on Start if I don't wait a reasonable time (Example: 1 second): Code (CSharp): IEnumerator Start() {             Debug.Log("Start (0) - Position: " +...

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Show GameObject prefab preview in UI

Hi, does anyone know if it is possible to show the gameobject preview in the inGame UI? I have several gameObjects who users can select in my UI. Before I create a preview image for every gameObject, I...

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How to create complicated UI structures

Hi i'm new to how the UI works in unity and I've been able to make some simple boxes with text with GUI.box() but I'm wondering how do you create UI elements with different sub-elements ?? for example...

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Instantiate an Object by clicking on UI Button

The question is pretty straight; I want the user to click on an UI Button (which I already created) and to have a certain object be instantiated in the world. Now, I have already a script created to...

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Can't GameObject.Find() on UI Text

I'm sure that this is a simple question regarding the new UI system... One that's probably been asked a million times, but I can't seem to locate the answer by searching the forums (My search-fu is...

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InputField Text click Submit and remove text then display Placeholder

InputField Text I have an InputField were I add text and then click a submit button and stuff happens... What I would like to happen with the text after the submit button is done is remove the imputed...

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5.3 Text component, vertical placement not correct?

Just downloaded today released 5.3, and loaded my project. Like the topic says, i noticed that texts are not aligned the same they were in 5.2.3 = seems like vertical alignment is off. Top aligned text...

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Share and/or print image

I have created a page in my app which will display an image (where white box is). What I want to be able to do is have the two buttons under to be able to print the image directly from the device...

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[Solved] Difference between Editor, Windowed Build and Fullscreen Build

Hi, I do not know how I will explain this (I am French and my English is really helped by a translator. Sorry in advance ^^) I noticed a little problem with my user interface (Main Menu). Before...

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