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my UI extension got Rejected. Now what!!?? :P

Hi All, I was hoping to get some help from others trying to publish UI stuff to the Asset Store. Was hoping to find the reasons behind my extension not PASSing. I thought it would Make It in the...

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Disable touch event on ScrollablePanel

Hi, I have implemented ScrollablePanel using the ScrollRect component and movement of the content is in the code. Now I would like to disable touch event on ScrollablePanel (don't want user to scroll...

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Possible to do drag n drop in ScreenSpace Camera ?

I have set up a simple scene with 2 panels and 1 Text in each panel. In ScreenSpace overlay, drag n drop works perfectly. But when I switch over to ScreenSpace - Camera. When I dragged the text UI, the...

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Is there an event for mouse click / touch ended that happens outside UI...

Just wondering if there is such feature... is it possible to somehow detect mouse button up or touch ended, which doesn't happen over UI system object (Selectable, button, image and so on) without...

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On Click () OpenURL

Hi, I have the following script attached to an empty GameObject : - Code (CSharp): using UnityEngine; using System.Collections; using UnityEngine.UI; using UnityEngine.SceneManagement;   public class...

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Hide scrollbar

I want to hide a scrollbar if the content of its UI Scroll Rect fits fully and doesn't need scrolling. I notice this doesn't happen automatically. Disabling the scrollbar is quite a simple task, but...

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UI Scroll Rect and Windows Touchscreens

Hello everyone, I've run into an issue getting single-touch interaction with the UI Scroll Rect function working for windows machines. While it works flawlessly for all other implementations I've...

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Drag Threshold doesn't seem to work for mobile

I'm setting up a standard mobile joystick UI. Left joystick moves the character and right joystick looks around. I lowered in the Drag Threshold in the UI event system to 1 (from the default of 5) so a...

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Progressbarimage in web player loads with 100% value

Hi. Not sure if this is the correct forum or not but it seemed the most appropriate. We have a custom loader bar and image in our web player. As of recently we dicsovered that loading our Unity 4 apps...

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ScrollRect and Grid Layout

Hi, I'm having way too much difficulty getting a scrollrect to handle a GridLayout. The gridlayout is just a single column where I am vertically stacking UI Prefabs. However, although I seem to be...

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[Bug] UI flickering on mobile when dragging scroll rect

Tested on android. Tried different settings.

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Ui text stuck on black color

So I made some UI elements a while ago and after updating to Unity 5 the text I use to display score is now stuck on black color. The text has an animation attached that changes the color and size when...

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How to make scrollview panels without showing scrollbars?

I want to make a slideable (Spelling is correct?) panel without showing any scrollbars in Unity UI. It's the type of slideable panels where the user would drag with the mouse left, right, up, or down,...

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UI Dialog Panel Return Result When Button is clicked

Hi Guys Happy new year to all and best wishes I needed to make a Modal Panel for my game and I watched the following tutorials which really helped me get to 90% of what I was looking for....

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UI Questions

I have several questions about the UI and i don't wanted to spam the forum, so i've decided to ask the questions in this Thread together. I hope that's okay. 1. Is there any real difference between the...

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[Scripts] Useful 4.6 Scripts Collection

I decided to make this thread after I stumbled upon Riolis' window script. Please contribute any scripts that you think are useful when working with 4.6 UI. Also, don't forget about the cool scripts...

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EventSystem Update does not ignore disabled/hidden objects

EventSystem needs a huge amount of time to process the Update() - based on the profiler value. I have a quite large UI structure, but most of the time 99% of all items are disabled as the player needs...

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Does event trigger happen every frame or just 1 time?

I have a button to fire a weapon on a ship. When the player presses down, it fires. I want a auto fire and a single fire. On single fire the button needs to be released and then pressed again. I have a...

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Fullscreen Gui Bug?

Hi all, I have a big problem. My game uses new unity gui and I have problem with full screen in standalone build (windows). Problem is on image below. My mouse must be in different position than the...

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Creating a scrubber to control animation playback from imported fbx

I've scoured the forums already and found many answer to this type of question, but I can't get any of them to work. I'm using the latest build of Unity and I'm importing in a .fbx file from 3DSmax...

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