InputField
How can I do the following: *if what is written in InputField is equal to 19(for example),go to next level.
View ArticleProblem with new version Patch 5.0.1p4 in the scene view
In the scene view I do not see any more the images of ui. Is it a bug? Or a novelty.
View ArticleNew UI and line drawing
Hi, we'd like to do simple line drawing working within an NGUI panel, using Vectrosity. Apparently this is a popular request. Given how difficult it is to do with the source of both NGUI and Vectrosity...
View ArticleMove to item position of scrollview
Anyone know how to move to item position of scrollview ? I want to implement 2 case: Case 1: If possible item will be center of scrollview Case 2: if item at end of list, it will move to end of scrollview
View ArticleCannot align Facebook audience banner to the bottom
I'm Facing a problem with adView.Show(100); cannot align it to the bottom of the screen. I tries put inside UI Canves element align to the bottom and make adView.Show(0); but it's align to the top of...
View ArticleVariable Not Showing Up In Inspector
I attached this class to a GameObject in Unity editor: Code (CSharp): class ToggleOps : Toggle { Â Â public UnityEvent onClick1 = new UnityEvent(); } And the `onClick1` does not show up in the...
View ArticleUI Flicker (Screen Space Overlay -> Render Texture)
I have a Render Texture for a mini HUD for the center console of my cockpit. I want a UI to be displayed there so I decided to use the Unity UI interface. The HUD on the center console is via a Render...
View ArticleOnPointerExit not called, if a new UI element suddenly covers the old one
So I have two UI elements A and B, with B overlapping A. Now I move the mouse over A, and it registers the OnPointerEnter. However now suddenly B is activated, covering A. Even though the pointer is no...
View ArticleHow do I turn off small gray labels showing up next to my buttons?
How do I turn off these small gray labels showing up next to my buttons? They show up when I play the game, both in Unity and in my builds, How do I turn them off?
View ArticleClustering jobs don't finish.
Hello, I have been having a problem where I use a simple mesh combiner on multiple objects AND for every object that has combined meshes, that is how many clustering jobs remain and don't complete. Is...
View ArticleUI TEXT Problem
Dear fellow Unity friends I've encountered a bit annoying problem so I hope someone can help me. I'm developing a kinda tower defense game for Android. During game-play I'd like to let the user to open...
View ArticleHow to clip Graphic when using OnPopulateMesh?
I have some Graphic elements inside a Scroll Rect with Rect Mask 2D. The clipping works well with all the native UI elements, but the ones that I have a custom shape, aren't clipping at all. Is there...
View ArticleHow to get UI text to follow a character?
Let me say first that I'm very much a beginning with Unity. I'm trying to do something I though was rather simple: have UI text follow a character, like a character name hovering over a character as...
View ArticleUI Dialog Panel Return Result When Button is clicked
Hi Guys Happy new year to all and best wishes I needed to make a Modal Panel for my game and I watched the following tutorials which really helped me get to 90% of what I was looking for....
View ArticleUI and masking 3d meshes in a scrollrect
So I am basically trying to do this http://answers.unity3d.com/questions/998203/mask-3d-objects-inside-ui-scrollrect.html....i have scrollrect with buttons and each button has a different 3d object on...
View ArticleHow to spawn text on a GUI/HUD
Not sure if its a GUI/HUD but whatever it is its driving me mad. Basically I create a Panel, which in turn auto creates a Canvas. I set the canvas to Screen Space - Camera, and assign my Main Camera....
View ArticleHow to put a SelectionGrid inside my canvas(or panel)?
Hi all, I`m making a questions/answers game with a lot of canvas rotating in scene. I try to use buttons and text to do it, so the SelectionGrid is more easy, but create all objects in GUI. There are a...
View ArticleDisplaying/Hiding Panels (example of what I want included)
Stuck on how to do this. When I try to disable panels, they don't disappear in the canvas. This is sort of what I want to be able to do Any links to tutorials demonstrating how to do that would be good...
View ArticleWarp/bend the UI
I'm looking to create an effect like this I was thinking about using "projection matrices" or something like that but I have no clue how those work or what they are in detail. I know you can rotate the...
View ArticleEvent system performance pretty bad
Hello, I noticed my game getting "magically" worse and worse performance, so I decided to profile it and see what was up. I noticed that in my Profiler, "BehaviorUpdate" was taking up about 30-40% of...
View Article