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Unity 5.2 - Button with Canvas component not rendering in the scene

Hi, I have a problem with the Canvas component attached to button that is bellow the view when the scene is started. The button starts moving into the view when the scene is started (that's how it...

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GL.Lines draw on top of UI

For visual effects reason, I have my UI canvas render mode set to "Screen Space - Camera" but now all my GL.Lines are drawing on top of my UI. Are there any ways of correcting this?

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UnityEngine.UI.dll is in timestamps but is not known in assetdatabase

I'm using beta 19 on Windows and still quite constantly get the error "Asset 'C:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/4.6.0/UnityEngine.UI.dll' is in timestamps but is...

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How to get RectTransform parameters of a not active object?

I've tried to access it directly and through SerializedObject - they all contain something wrong like zeroes or something odd. If I do the same on activated object - then all ok (activated manually in...

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Scroll View move back on the spot

Basically for my game I am using Unity UI Scroll Rect. I go through video related to that but cant able to solve my problem. My scroll view not able to provide scrolling functionality. when I release...

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Sorting Issue in nested objects

I have some Images grouped inside each other, weirdly some of them (random at every run) seem to be "behind" the (transparent) background while all the images are in fact in the foreground. Can someone...

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Yield not working with onClick.AddListener.

Here is a strange behaviour that I found: Code (JavaScript): function Start() {     button.GetComponent(UI.Button).onClick.AddListener( BtnFunction ); }   function BtnFunction() {     print("test 1");...

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my UI extension got Rejected. Now what!!?? :P

Hi All, I was hoping to get some help from others trying to publish UI stuff to the Asset Store. Was hoping to find the reasons behind my extension not PASSing. I thought it would Make It in the...

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[solved] Collision detection on the UI??

.... >< OMFG ... gotta use Box Collider (3d) not BoxCollider2D.. and the 3d Rigidbody and Collision() ... WTF!!!!! RAGEE!!!! ... at least it works now... like wtf? i searched searched searched...

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Upgraded to 5.2. fps drop from 60fps to 40fps when ui is on screen

Will there be a patch for the slow UI with unity 5.2?

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Change the Value of a Toggle without triggering OnValueChanged?

Can You change the value of a toggle without having it call it's OnValueChanged functions? When the user presses the toggle i need some code to happen but sometimes i need to change the Active state of...

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Weird button warning

Over the last patch (4.6.2p2) it started to pop up these warnings in one scene where buttons have animator: Code (CSharp):   Parameter 'Normal' does not exist. UnityEngine.UI.Selectable:OnValidate()...

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[ugui] How to ScrollRect get center item index

How to ScrollRect get center item index ScrollRect - Content -- Item1(0) -- Item2(1, center item) -- Item3(2) -- ... to scroll ScrollRect - Content -- ... -- Item10(9) -- Item11(10, center item) --...

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Non Atlas Image Scroller

Hi, dear Unity community. I'm going to make a world space ad scroller just like this one: Making this using an atlas is trivial by adjusting the texture offsets. However, I have to find a solution for...

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Very serious UI bugs ,Hope to pay attention to

Very serious UI bugs ,Hope to pay attention to Very serious bugs, hope you seriously, UI MASK script for android mobile phones - XIAOMI didn't have any effect, there is no way to MASK. Has very many...

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Several UI bugs is very serious

Very serious UI bugs ,Hope to pay attention to Very serious bugs, hope you seriously, UI MASK script for android mobile phones - XIAOMI didn't have any effect, there is no way to MASK. Has very many...

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[5.2] Canvas stops rendering in windows standalone in D3D9

I've been running an unfortunate issue where canvases just up and vanish in some circumstances when running in windows standalone and D3D9. The easiest way to trigger it is just to try to fullscreen...

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Show canvas by pressing Escape

Hey, There i got a question how can i Show canvas by pressing Escape??? For exampel for an pausemenu and for a map wenn i press m it will show the map camera. And sorry for my English XD

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How to make a scene object display before UI

I have an cube and canvas in the scene,I want to implement the cube display by controlling the rendering sequence before canvas。I first get the default material on the canvas picture, get the render...

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Crash when Destroying instantiated child canvas

Unfortunately, I can't create a repro project, but I believe I'm encountering this bug again, which is a serious problem for me....

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