Hi, dear Unity community.
I'm going to make a world space ad scroller just like this one:
Making this using an atlas is trivial by adjusting the texture offsets. However, I have to find a solution for doing it without an atlas, because I am going to download single images on the fly and don't want to spend cpu cycles on combining them into one big texture atlas in real time.
My shader knowledge is a bit lacking, but my guess is that this would be...
Non Atlas Image Scroller
I'm going to make a world space ad scroller just like this one:
Making this using an atlas is trivial by adjusting the texture offsets. However, I have to find a solution for doing it without an atlas, because I am going to download single images on the fly and don't want to spend cpu cycles on combining them into one big texture atlas in real time.
My shader knowledge is a bit lacking, but my guess is that this would be...
Non Atlas Image Scroller