Post Value From Another Script
Hello, I hope I am posting in the correct thread. I am a game artist who has recently begun learning C# to make games in Unity. I feel like I am misunderstanding what needs to be done in order to get a...
View Article[Solved]How to reveal text using a wipe?
I'm looking for a way to wipe reveal text, I have a simple "append next char after X amount of time" system at the moment but it doesn't look smooth. I am looking for a way to do something similar that...
View ArticleSelectable MultiLine Input in Scrollarea = broken af
You want to use a text component that allows OS operations like 'just' selecting it,(where the copy operation just ignores the rich text).. no that ain't supported. You have to use a input field.. and...
View ArticleManaging zoom in unity default camera?
what is zoom exactly for the unity default camera, Im not able to comprehend simple scaling at all. I have assets which handle this, but Im trying to go back to basics and learn unity 2D UI stuff from...
View ArticleImage fonts? Fontawesome?
Is it possible to use an image font like Fontawesome? I'd love to have access to all those icons. I'm using them in my current UI via CoherentUI, but am changing my UI to built in 4.6 UI as it's more...
View ArticleNew to Unity, making ui text files larger as more text is given?
I know what the problem is, I just don't know how to fix it. I used this tutorial here to determine how it all works: I'm currently using a panel, with a text UI and vertical scrollbar. But I'm...
View ArticleSetting top and bottom on a RectTransform
Hi, I'd like to set the top and bottom on a rectatransform belonging to a prefab I'm instantiating... So.. I instantiate the object and set the rect i.e. rectTransform.rect.set(top,left,width,height);...
View ArticleHow do I control which GUI item has input focus?
I've been through the UI tutorials and everything looks great. However they didn't seem to be anything covering how to navigate between screens. I've looked at the demo project but that doesn't show...
View ArticleUI position set to wrong coords
So im try to create a tooltip that will will be displayed at the bottom right corner of the object the script is assigned to but I am having some odd issue with the position of the tooltips...
View ArticleMovement system on phones
Hello everybody! I do want to know how to create movement system as in this (for example) game Is it easy way in unity to create draggable (as on video) button (or any another component, no matter)....
View ArticleTerrible EventSystem.Update performance on mobile with just ONE Canvas and...
Hi, We're making a game that only utilizes the Unity UI components. I have one Canvas with multiple panels acting as the "screens" of the game and each has child objects. The Canvas has a Graphics...
View ArticleChange InputField input from standard to password text via script
I should know this but for some reason still have problem. Could someone nice please show me how to change the input field text field from standard to password display via script?
View ArticleHorizontal scroll past its limit
Hi there! I have a scrollRect that is created on the fly to include several elements. On the editor and some mobile devices it works fine, but on just a few other Android and iOS it scrolls way past...
View ArticlePassword InputField value
Hi, If I type a password with an inputfield of type password then try to get it by code using myField.text.text it returns me what is shown on the UI, namely asterisks. Is there a way to get the text...
View ArticleEventSystem.Update() causes spike in CPU only on the initial touch / click
Why does the EventSystem.Update() take so long to process for the first initial input touch / click ? Profiling my game on Android shows that the initial EventSystem.Update() takes about 200ms to...
View ArticleUI elements appear black on Android
Some UI elements (especially the back of sliders or buttons) appear black (or very dark) on Android, but work fine on iOS and the Editor. What can cause this?
View Article[Solved] Dynamic Blurred Background on UI
HI, Ive been searching the web on how to blur the background of a UI element dynamically (not a static image) using uGUI in personal edition like this but have not found anything easy to follow Does...
View ArticleWeird Focus Problems
I saw this problem with my game so I decided to repro this (successfully) with a blank project. All I did was create a new project, and in the blank scene add 5 buttons (allow Unity to add the...
View Articlescroll automatically in Dropdown list using xbox control
Hey All, My problem is that i am using a dropDown with to many elements and i use xbox control to use the interface. Well I can select the first elements which are shown easily but the others i can't ,...
View Article[Asset] Primitive UI - Draw shapes and lines in the new UI
Asset Store | Web Demo | Manual | Preview Images Hi everyone, First off, apologies if these kind of posts are not allowed or appreciated here; I couldn't really find any forum rules or stickies...
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