Hello there !
I could have posted it in the Editor Extension section, but I think someone who used UnityUI and TextMeshPro will have a better idea.![Smile :) :)]()
I'm writing a tool to have a centralised database of all the TextMeshPro styles used in a project, and to avoid the users to stray across the different scenes to see the result of each change they are doing, I'd like to render a kind of preview window directly in the tool.
The issue is, I quite have an idea on how to do it.
The best idea I...
Previewing a TextMeshPro in an EditorWindow
I could have posted it in the Editor Extension section, but I think someone who used UnityUI and TextMeshPro will have a better idea.

I'm writing a tool to have a centralised database of all the TextMeshPro styles used in a project, and to avoid the users to stray across the different scenes to see the result of each change they are doing, I'd like to render a kind of preview window directly in the tool.
The issue is, I quite have an idea on how to do it.
The best idea I...
Previewing a TextMeshPro in an EditorWindow