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Particle Scaling for Particle-UI-Elements

Hi, I still cannot find a way to scale my particle systems if I use them integrated in the UI. They work perfectly within the new UI, sorting, rearranged etc., but they can't be scaled, which is...

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Particles within the new GUI

How can i properly implement particle systems within the new gui? I want to anchor them at the right places and so on. What i did was adding a rect transform and a canvas renderer, but they do not...

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Resizing problem

Hi folks, So I have a panel that resizes based on screen size and my whims. I want it to be solidly populated by buttons in a grid-like pattern. I want the buttons to resize and reposition themselves...

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Change Canvas size only in editor

Hello. Its not really a problem and i can create my canvas well, however it has width 800 and 100 height in my editor. When i run my game its ok since i configured those % sizes on my buttons but its...

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How to make an animated button

Hi, I am a unity beginner. I'm wondering how can the animation play as a UI button. I want to make an animated button The animation showed successfully on the Scene, but when I play the Game, that...

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Oops double post - moderator please delete

sorry guys double post!

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[Help] Playing sound on button with OnClick()

Hello Guys, Currently, I am using Unity 4.6.1f with a course I am doing and one thing i wanted to try and do was add an sound to when a button was clicked. And I happened to find this bit of advice on...

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[Help] Button States - Is this possible?

Hello Guys, I am modifying a small project for a course I am doing. In the course we are using a UI canvas to create UI Text and adding a component from the UI elements to turn this text into a button...

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Unity 5.4.2 - !!!! Lag-Slow performance on Animating a Canvas UI with only 1...

Hello, i am running in a serious problem testing with IOS device ,and this is it: I just created the Survival Shooting and when i went to create a slide effect of a Canvas containing only 1...

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Non-interactive button still responds to event triggers

I have a button on a canvas. The canvas has a "Canvas Group" component. After setting the Canvas Group "interactable" option to false the buttons cannot be clicked (as they shouldn't) but they still...

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Why doesn't Layout Element have Max values?

Why doesn't Layout Element have Max Width and Max Height? Without this, as far as I can tell, it is impossible to do a shrink-to-fit text box which wraps text (and expands the height) when a maximum...

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Problem UI button are sliced after exporting

Hi, sorry for the following mistakes and the time you will loose by answering my question. I have one Menu scene where i have a text and three buttons. The problem is that my buttons are sliced when i...

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UI - Force chat to go downward.

First off...unity answers seems to suck lol 2nd off here is my problem: my main panel has a scroll rect and a mask my grid for text has a content size fitter with preferred size vertical and a vlayout...

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How can I make a circular scrollbar?

Hello , I want to create a circular Scrollbar, which is divided in four parts. The size of the individual Parts should be manipulated by dragging its individual scroller, which is also a part of the...

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grid layout group - rect size | is there another way?

hello i'm new to unity, my project reloads automatically on start prefabs into panel with grid layout group. and on the computer everything is fine, but when i test on phone "nexus 5", "lg g 5" its a...

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8 ball pool scratch card effect using unity ui? how to do this?

Hi, how to replicate this type of scratch card effect in Unity3D considering its for mobile. using unity ui?

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"ToggleActive()" callback function for UI components?

I found it severely inconvenient that UI components do not have a "ToggleActive()" method. Let's say you want to implement a button that toggles some other UI component's visibility state. You would...

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scrollRect.verticalNormalizedPosition beyond 0 and 1

Hi, I have a scrollRect with unrestricted mode. I am trying to set scrollRect.verticalNormalizedPosition beyond 0 and 1, but it doesn't change and persist on 1 as long as it's size is less than the...

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Horizontal Snap with vertical grids

Hi there, I was wondering if a horizontal snap is possible but instead of content like level images have grids? Something like the new iphone bottom slide out menu.. You can scroll down, but you can...

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MULTILINE InputField, doesn't show more than one line

UNITY VERSION : 5.4.1f1 Hi, I'm in trouble with "Multi Line NewLine" InputField. When another line must be created, the current line disappears and the "new line" text is only visible. The Horizontal...

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