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Why do UI components appear skewed in the Scene View?

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I seem to have trouble understanding how do UI components appear in the Scene View:

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See this big white box in the Game View and in the Scene View? Well, this is an empty Image UI component. As you can see, it is positioned completely differently in the Game View and in the Scene View. Also in the Scene View it is much larger (weird since the camera is orthographic?) The component's placement in the Game View seems to be adequate according...

Why do UI components appear skewed in the Scene View?

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