I noticed with running our own project and the unity sample project that as we lowered the resolution of our build, the buttons' click areas start drifting to the left, but the buttons were in the same place visually. At 1600x900 it works just fine, which is strange. This happened on multiple computers, and different projects, including starting a new one and just placing a button that lights up when you mouse over. Even the sample project has this issue, so I'm wondering what we can do to...
UI Buttons click areas are offset at lower resolutions for all projects.
UI Buttons click areas are offset at lower resolutions for all projects.