Hi, I have a class I wrote GameFont.cs, which uses an input bitmap to output a Custom Font "MyFont.fontsettings" file. I can then drag this file onto any Font slot in the UI for example. However, when I regen the fontsettings file, every UI which has the Font set on it becomes "Missing (Font)".
I did check the [FONT=Courier...[/FONT]
Changing a *.fontsettings file invalidates all inspector locations where that font is used.
I did check the [FONT=Courier...[/FONT]
Changing a *.fontsettings file invalidates all inspector locations where that font is used.