I am trying to display 3D models on the canvas layer (for an inventory system) and I can't figure out the best way to do this. So far I've read that the best solution is to change the canvas to World Space but then I can't use anchors and the UI moves around as the camera follows the player. Changing it to world space just to display 3D models on a UI level feels clunky. Is there a more efficient way?
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