It seems that changing the "Texture Quality" in the "Quality Settings", doesn't change the resolution of sprites in the UI.
Is it intended?
We want to change the resolution of all the textures in some devices, and we thought that it should also change textures on the UI, but it seems that it doesn't work on Sprites.
Is it intended?
We want to change the resolution of all the textures in some devices, and we thought that it should also change textures on the UI, but it seems that it doesn't work on Sprites.