Hi all,
In updating my UI asset for Unity 5.2.2 I noticed something odd, namely that only the last triangle stream added gets drawn. For example:
Running this code only shows the...
VertexHelper.AddUIVertexTriangleStream() - Bug or misuse?
In updating my UI asset for Unity 5.2.2 I noticed something odd, namely that only the last triangle stream added gets drawn. For example:
Code (CSharp):
- protected override void OnPopulateMesh(VertexHelper vh){
- List<UIVertex> l1 = elements[0].GetUIVertexTriangleStream(...);
- List<UIVertex> l2 = elements[1].GetUIVertexTriangleStream(...);
- vh.AddUIVertexTriangleStream(l1);
- vh.AddUIVertexTriangleStream(l2);
- }
VertexHelper.AddUIVertexTriangleStream() - Bug or misuse?