Use Slider to change Object Colour
Hi Folks, just starting into the Unity UI. I'm making a small project to help learn. At the moment, I have various objects that I am using a slider to cause effect upon. So for instance I am changing...
View ArticleUnity 5.1 UI flickers when button pressed
Since I upgraded to Unity 5.1, everytime I press a button, the UI flickers. This is on android. The same build with Unity 5.0 doesn't flicker. Now that I've upgraded my projects to 5.1, I can't go...
View ArticleUI Raycast with modified Projection matrix
I am currently working on a 2D application for mobile devices. Certain UI elements are created as 3D objects, in order to create simple animations easily, and I use a sheared projection matrix to fake...
View Article[Solved] Dynamic Blurred Background on UI
HI, Ive been searching the web on how to blur the background of a UI element dynamically (not a static image) using uGUI in personal edition like this but have not found anything easy to follow Does...
View ArticleJustify Text?
I have never needed this function until now, but I have just realised there is no Justify in the Unity UI for Text. I may be wrong about this and have just not found it but I was hoping someone would...
View ArticleSketch 3 to Unity plug-in?
Hello, I've discovered a plug-in to import a Photoshop (PSD) file to Unity that updates the file automatically inside Unity when it changes in Photoshop. https://github.com/Banbury/UnityPsdImporter...
View Article[5.3] Elements in the UI flicker between different sprites
I recently switched from 5.1 to 5.3 for our project, and I got some issues with flickering elements in the UI. I've uploaded a gif of the problem: http://gfycat.com/QueasyDeadlyLangur As you can see,...
View ArticleVertical layout group with resizing content
I've been having this problem with the vertical layout group component that it does not reposition the elements properly when it's content increases. For example: https://streamable.com/xlja Here you...
View ArticleSevere performance bug?
When starting to profile our project using both the built in profiler and our own code, I noticed two possibly related problems, one very severe. In order of importance: 1. With a new project and empty...
View ArticleFading Group/Panel of Images Without Affecting their Color
Hi all, We intend to fade a UI panel with 3 layers, to create a tooltip. However when using common methods to fade the tooltip, such as the alpha on a CanvasGroup etc, we came across a visual problem....
View ArticleBlurred UI elements with specific shape?
Is it possible to create dynamically blurred UI elements with specific shape? Like with this shader http://forum.unity3d.com/threads/solved-dynamic-blurred-background-on-ui.345083/, but it's doesn't...
View ArticleWindows hierarchy resize
I feel a bit stupid for asking this since it seems simple but after reading a bunch of threads and tutorial I could not make it work... I have a hierarchy of items to represent a window (screenshot...
View ArticleLetter spacing in Text
Hi guys, I'm using the new Unity 4.6 GUI but I noticed a problem with the Text component. I don't find the option of adding space (in pixels) between a letter and the other. Previously I used NGUI and...
View Articlenew PointerEventData(EventSystem.current) not returning valid data
I am implementing a tooltip'ish type system and need to detect uGUI objects that the mouse is currently hovering over. When the following code executes I fail to receive useful data. Code (CSharp):...
View ArticleProblem with Buttons inside Scroll views
Hi guys! I have a problem with Unity UI: When I put buttons inside Scroll View, the behaviour of the buttons are not the correct. Specifically, OnClick() function doesn't work well, I have to push the...
View ArticleChanging object's parent without changing position via script
Hi, I would like to change a UI Image parent, but not change it's position on screen. When I move the object hierarchy on the editor, it works fine, but when I use SetParent method, it does not.
View ArticleWhat is the best way to display 3D models as UI elements?
I am trying to display 3D models on the canvas layer (for an inventory system) and I can't figure out the best way to do this. So far I've read that the best solution is to change the canvas to World...
View ArticleUGUI 5.2 Capture Dirty Texture in iOS
I'm using "Screen Space-Camera" Canvas, and capture it to render texture with `Camera.Render()` by setting `Camera.targetTexture` However, this works for Android, Editor(OSX/WIN) and some iOS devices...
View ArticleOnPointerEnter problem in unity 5.3.0 and 5.3.1
Hi guys, I'm making virtual button for my unity game in android and I believe this is an issue in 5.3.0 and its not repaired in 5.3.1 but its working well in 5.2.x script is like this Code (CSharp):...
View ArticleUnity stops processing input after the second time I press play - Unity 5.1.2f1
This is strange - My gui works correctly the first time through. But after I stop and press play again - it displays, but I can no longer click on anything, and it doesn't even recognize a hover. I...
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