Simple UI - First Selected not highlighting, controller not being detected
So I've just got a simple game up and running at the moment; it controls with the keyboard or controller. I decided to give it a little menu system, but for the life of me cannot get it to work with...
View ArticleGamepad precision with sliders
Hi. I am currently working on a menu where I need to move sliders. I am trying to setup the pad controls, and am facing an issue : how do I set up the precision of the slider ? What I mean is that when...
View ArticlePointerEventData.clickCount always returning 1 on iOS
Seems like a bug, but I could also see this as being intentional, so I wanted to ask. I have a class that implements IPointerClickHandler. In the OnPointerClick method, I'm doing some simple...
View ArticleSprites in Dropdown list
Hi, I'm trying to make use of the sprite feature on drop down objects so I can have a small graphic next to each dropdown item. The Unity docs specify that you can create a new dropdown item by...
View ArticleSetting maximum size for Content Size Fitter
Hi, I put a content size fitter component to my Text UI element so that the rect grows horizontally when the text is longer. However, I want to give it a maximum width, which means that "you can grow...
View ArticleRaycast towards UI elements?
So I had this idea which is very straightforward in theory of how to tell if a multi-dimensional item can fit in a certain inventory region or not. Take a 2x2 item for ex, I divide it into 4 equal...
View ArticleRaycast into GUI?
when i used ngui, i used raycasts a lot to detect what gui elements are "under" my mouse. how can i do that with the new gui system since there is no camera i can shoot my raycast at? thanks for your...
View ArticleUI verticalNormalizedPosition not going to bottom of the scroll view
I am working with the photon network to make a simple game. I would like this game to implement a simple chat system, however, I have run into a snag. The problem comes from the fact that I am unable...
View ArticleIssue: screenshots of GUI elements with rendertexture
I'm making a drawing / coloring app. I use uGui for stamp/sticker functionality. I'm trying to use a rendertexture to make a screenshot. But the GUI elements don't show up on the render texture. The...
View ArticleButton color multiplier doesn't work?
the button color tinting and color multiplier doesn't work. It seems it only tints sprites, but I would assume that the reason for the multiplier is to brighten images higher than the initial bitmap...
View ArticleAbility to add enum argument to button functions
A feature I would love to see is for buttons to be able to call functions with an enum type argument for instance... Code (csharp): Â public enum type { Â fire, water } Â public void SetType(type t) {...
View ArticleIsPointerOverEventSystemObject always returns false on mobile
Calling IsPointerOverEventSystemObject works great in unity editor and standalone builds but on mobile devices (Android to be more specific) it always returns false. Is this a bug or am I missing...
View Article[Solved]How to reveal text using a wipe?
I'm looking for a way to wipe reveal text, I have a simple "append next char after X amount of time" system at the moment but it doesn't look smooth. I am looking for a way to do something similar that...
View Articleugui canvas crash
here is android adb logcat info : not only in android ,but also wp81 and editor thanks any help!!
View ArticleRandom crashes on iOS in UI code
We're getting random crashes on multiple iOS devices that seem to come from UI code: Thread 0 Crashed: 0 testgame 0x0000000100997b38 AtomicList::Load(long long&) (AtomicQueue.cpp:1031) 1 testgame...
View Article[SOLVED] Simple UI - First Selected not highlighting, controller not being...
So I've just got a simple game up and running at the moment; it controls with the keyboard or controller. I decided to give it a little menu system, but for the life of me cannot get it to work with...
View ArticleonEditEnd and onSubmit only firing from Return key
I have an InputField in my UI, but currently I can only submit its contents via the Return key. I tried mapping other buttons to the Submit action (e.g. the tab key on keyboard and the X button on my...
View ArticleScrollRect not creating drag events for "swipes"
I've received feedback from users of our app that our scrolling list is not responsive enough. When I looked into the issue, it appears that the ScrollRect is not responding to fast swipe movements. If...
View ArticleUi Text
so i want to make ui text that pops up when you enter inside a collider and disappears after a couple of seconds. can you guys help me out
View Articleellipsis for text overflow?
Hi there, I need to put some text but if the text overflow I need to show "..." and basically the thing is that it should work on iOS, android, BB and Windows phone devices, and also support landscape...
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