Multiple processing InputModules
I'm trying to port our current UI solution over to uGUI. We require being able to use multitouch and mouse/kb input simultaneously. It appears that only one InputModule cause events at a time. Skimming...
View ArticleScrollWheel does not work on UI elements if the game loses focus during launch
I've had an issue for a while that appeared to be random where scrolling inside a ScrollRect would sometimes not work, but it still worked if I dragged the scrollbar manually. I believe I have finally...
View ArticlePerformance spike on Canvas.SendWillRenderCanvases when moving a panel
Hi, I'm having performance problems moving a panel in my UI. I'm moving the panel with a Coroutine that updates the anchoredPosition. The panel has a lot of childrens (a scrollable object with some...
View Articleui in vr
hello everyone, i got my hands on a oculus rift and i try to make a UI for a VR game. the ui is working perfectly on a normal display and i also see the UI in the oculus. the only problem is: i cant...
View Articlechange scene button
https://hastebin.com/xehowipaso.cs you can see my code. i asked about this in irc and people (well, one person) said it should work. i linked to the script in the appropriate button and added in the...
View ArticleUI raycasts detecting objects behind another canvas
I have a canvas in front of another canvas. The canvas in front has an image that covers the entire screen and blocks raycasts, except it doesn't. The second canvas behind this image is what's returned...
View Articleui button
hi all. I'm a newbie. a week can not solve the problem, looked a lot of forums. I have a character and a cube. cube is removed when a character enters the cube. I added a UI BUTTON that would be...
View ArticleCreating a tutorial screen with canvas
Hi, I'm very new to Unity and I just hit a wall. I'm trying to create a tutorial screen with a canvas and images that I created in photoshop. I want these images to move on to the next one if the...
View ArticleBaseInputModule - Process() not being called
I have a prefab instance TestUI. I attached a class TestBaseInput (inherits from BaseInputModule) along with an event system. Everything was working fine. Process() was being called on TestBaseInput....
View ArticlePassing an event through to the next object in the raycast
I have a UI where there is a ScrollRect. Inside the ScrollRect are individual items with their own handler for drag events. The problem is that only one drag handler gets called, the first one that the...
View ArticleCan the scrollrect performance issue even be fixed?
So the issue is well known, some Unity devs have stated the performance is a priority. But I am really wondering, can it even be fixed? If I understand it correctly, using the scroll rects basically...
View ArticleTab between input fields
I have a simple login form with email and password input fields next to each other. Now I set up 2 input axes called UI Horizontal and UI Vertical and set them as navigation axes in the Event System....
View Article7 segment display font
There surly must be a UI Font that emulates 7 segments displays around? None on the asset store attest. We are also looking at a font that mimics a 4x20 LCD like these Any tips?
View Article[Solved] Dynamic Blurred Background on UI
HI, Ive been searching the web on how to blur the background of a UI element dynamically (not a static image) using uGUI in personal edition like this but have not found anything easy to follow Does...
View ArticleReducing the area of OnPointerEnter in buttons
Hi, I've filled a grid layout group with some tiles (custom buttons), and would like to use the OnPointerEnter handler to let the user drag across the screen to select multiple tiles. My dragging...
View ArticleUnity 5.5 UI Bug - Look rotation viewing vector is zero
This is what i got from console, Look rotation viewing vector is zero UnityEngine.Quaternion:LookRotation(Vector3, Vector3) UnityEditorInternal.Slider2D:CalcDeltaAlongDirections(Int32, Vector3,...
View ArticleWhat are the plagins in the Asset store to port from Flash to Unity 3d?
Hey guys, I need some help. I'm making a small indie game in Unity3d and I'm looking for a solution to port animations like this http://i.imgur.com/RQSYTTk.gifv from Flash to Unity. Are there any...
View Article[Solved] Unity uGUI Dropdown WebGL Issue With Special Chars
It appear that the Unity uGUI dropdown doesn't work in WebGL (Chrome). https://theylovegames.com/UnityWebGLSpeechDetection_02SpeechCommands/ I'll have to make a repro project to confirm....
View ArticleMaximum Character limit in text box UI
What is the maximum character limit for a text box in Unity's UI? Currently, there is not enough characters for how much data I need in the text box. How would I go about allowing myself more room for...
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