Dynamic, scrolling text support
Greetings, I'm working on creating a game console prefab in my project using the new Unity UI. I seem to have come across a limitation that I am not sure the best way to deal with. Any insight would be...
View ArticleNew UI text is useless for scaled pixel art games
So the new Beta has left me unequivocally screwed: My game is in 2D. It scales the artwork from a small size to a large size - this is pretty standard business for anything with pixel art. You either...
View ArticleGUI Library Question
Is there a GUI library where I can do everything I need WITHOUT the editor? The builtin unity gui sucks horribly, and every library I've found requires you to design stuff in the unity editor. I just...
View ArticleUI elements with triggers on top of each other?
So I'm trying to use Unity's EventSystem and I've got an issue with it. I wanted to make a "SwipeArea" on top of every UI element, which recognize whether a swipe happened or not, and I also wanted my...
View ArticleUnity Scroll view
Hi! I made a scroll view using Unity ScrollView thing. But 2 problems I can't fix: 1. The element of the Contents are at the back and the scroll area is on top(and overlaps that elements). 2. When I do...
View ArticleUGUI Image with polygon sprites
For anyone may interested: I've just finished Image with polygon mode. More information can be found in https://www.codeandweb.com/blog/2015/09/21/optimizing-unity-sprite-meshes However, unity just...
View ArticleScrollRect and content which automatically resize
Hello, I have a ScrollRect with child Text as Content and I need the RectTransform of the child to expand according to his text component. I've read you just need to add a Content Size Fitter...
View ArticleCan't GameObject.Find() on UI Text
I'm sure that this is a simple question regarding the new UI system... One that's probably been asked a million times, but I can't seem to locate the answer by searching the forums (My search-fu is...
View ArticleAnchor line out of canvas
Hi, I always place my anchors in the line it show when you click on it with the little stripes, but what do I do when the line is out of the canvas? You can't put the anchors on them.
View ArticleMake each line in a text box clickable. The text box is instantiated from a...
There's a textbox that's created when text inside starts being filled. To make this simple everytime you click a button a new line of text appears. How can I have the user click a line and have it be...
View ArticleDummy Flexible Width Layout Element
Hi there! I'm trying to create a dummy layout element, so that flexible width items align properly when stacked on top of each other. However the dummy item isn't adhering to the 0.3 flexible width...
View ArticleEventSystem.RaycastAll doesn't work in Oculus Gear VR?
I just recently updated the Unity to 5.4, and using the native Unity VR mode, I didn't implement the Oculus Utility. eventSystem.RaycastAll worked in previous version, but once I updated to this...
View ArticlePerformance of new UI
Hi, we are having significant performance drop while using the new UI and we are wondering if that's how it should perform or is it something that we are doing wrong. We are developing 3d racing game....
View ArticleSprite - Icons with text (e.g. emoticons)
Hi, it seems that one feature we use from NGUI is missing: To have special markup in the font gets replaced by custom icons. We use this to display things like resource symbols in tooltip flow-text...
View ArticleHow To Adjust Button position inside An image ?
Hello i am trying to place a button on the image in a specific position of Close button in the image as you can see in the Scene tab it is ok and perfect but when open it in play mode for portrait...
View ArticleInfinite Scroll
Hello, Is it a possible to make infinite scroll with scrollRect. I`ve tried to move objects in Layout first to end when scroll moved but it doesn`t give expected result. Even if I move element in...
View ArticleIssue with input filed scrolling
Hi, I'm working on a Unity3D game and after updating to version 5.4 (from 5.3) I noticed that multi-line InputField is behaving strangely. It stopped scrolling the text correctly. When text is longer...
View ArticleGlyph Generation Mechanics
What glyphs are generated upon creating a Font? Are all glyphs generated on demand or maybe some are precomputed? I use Unicode font which has thousands of characters.
View ArticleUI button is not working
As the title says, I can't do anything to make it work.If I press the button,I want it to add 1 to the total number of currentprogr, but to later use the variable.Now, it shows the changeble text, but...
View ArticleUnity Scene View Camera Controls... PLZ HELP
After picking up Unity again for uncountable times now, I have learned to deal with most of the frustrations the editor gives me t be able to start looking at the beauty of the tool. Yet there is one...
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