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3D Text Appears/Disappears on Game Preview

Hey guys, So I just added a 3D text object to my scene and added a custom font I found for free online. I actually found several that I liked and wanted to try them out in-game. However, when I use any...

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Touch and hold a button on new UI

I tried Click Event, and all the Events from Event Trigger Component, i can`t figure out how to make my 2D character walk when i hold the button, it just walk for a click, i`m using Rigidbody.AddForce,...

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Button not working when having a Slider as Child

Hi, I have a button component which has several images and a Slider as childs. The idea is the button can be click anywhere, it works ok if I click on the images, but when clicking on the slider it...

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InputField iOS keyboard problem

Hi, I have a input field that I only want to submit when I press "return" key or a button in the UI. In iOS when we focus the input field the iOS keyboard opens. That keyboard have a "done" and a...

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Grid Layout with automatic row height

Is there a way to automatically adjust the height of a row of a Grid Layout based on the cell content of that row?

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Performance spike on Canvas.SendWillRenderCanvases when moving a panel

Hi, I'm having performance problems moving a panel in my UI. I'm moving the panel with a Coroutine that updates the anchoredPosition. The panel has a lot of childrens (a scrollable object with some...

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InputField Windows 10 mobile Keyboard problem

Hi. Does these problems was fix in new unity yet? Or is there a way to fix it? Or please suggest me another Input field alternative. Thanks. 1.Keyboard pop down. Have to hold at input field to focus...

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Sharpenning text

I think everyone knows the issue with unity where the text isn't sharp enough and looks blurry, usually to fix that you would grow the font size and then reduce the scale of the object, or vice versa...

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Unity UI Extensions project updated to 1.1 - tons of new features

It's been a while so the new content has really been piling up from the community, plus I've been hammering away to make them all shine and also make most more programmatic....

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Worldspace objects going in front of Canvas in Screen Space - Overlay?

Hi there - I am scratching my head. I am using Unity 5.3.4F1 and have a canvas with Render Mode: "screen space - overlay" with some buttons in bottom right corner (see image below), but when the plane...

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Scroll view starts at bottom instead of top... how to fix?

I'm trying Scrollview for the first time. After a bit of stumbling about and watching tutorials (it was not obvious to me that my "scroll view" needs an Image component in addition to Scroll Rect and...

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UI position set to wrong coords

So im try to create a tooltip that will will be displayed at the bottom right corner of the object the script is assigned to but I am having some odd issue with the position of the tooltips...

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Can't add layout groups via script - Get a null ref exception from...

Hi folks, I'm attempting to create my UI in code, and have run into an....interesting problem. I've found that when I attach a horizontal or vertical layout group via AddComponent, I get the following:...

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UI button text not showing up when game is built

Hello everyone I have spent the last two days working on my splash screen, and main menu for my game again yeah I've worked on my game more than once because of my computer crashing and lost of files,...

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Creating a dynamic scrolling menu

Greetings, I'm working on a UI that needs a sidebar that fills up with various buttons and images (generated by script, with the exception of a header) and will scroll down when it has more than it can...

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Setting the size of a UI element based off of its parent

Greetings, I am having some difficulty getting the hang of creating a UI from a script. I have a sidebar and I'd like to create a square object in the sidebar that has the exact same width as the...

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Tooltips?

In short: How is it meant to implement Tooltips ? Is this even implemented? Or do we need to develop our own solution here?

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Text has gone pink in Android!

Hi, I know pink is the missing material or shader, but I'm using just Arial font, looks normal on PC, when taken to Android all the fonts go to pink, I'm unsure what it happening, or what the fix might...

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UI not in correct place at UNET client

When i use a UI, panel, in a UNET environment it replace the position of the panel if it runs as client. I use the the same resolution in both the "host" and the client. Se pictures below as an...

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Hitting Up Arrow at the end of multi-line input field brings caret to...

I have an input field that uses text wrapping. When the user types in it, 99% of the time the text will wrap onto new lines and go down the page. When you hit the up arrow after the last character that...

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