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"Does not Implement Interface" error when trying to move UI

I'm trying to move a UI object whenever a player hovers over a different UI object. Here is my code. Code (CSharp): using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; using...

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Unable to Display Tamil font on iOS

HI, I am developing an application in multiple languages, but one issue I encountered is that when attempting to use Unity's UI -> Text component, any Tamil text is displayed as a box with a...

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How do I align Screen Space - Overlay UI with WorldSpace gameobject?

Hi, How do I align Screen Space - Overlay UI with WorldSpace gameobject for multiple resolutions..? (9:16, 10:16, 3:4, 2:3 and so on..) Just like screen space overlay's gameobject has pivots to attach...

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[5.3] Elements in the UI flicker between different sprites

I recently switched from 5.1 to 5.3 for our project, and I got some issues with flickering elements in the UI. I've uploaded a gif of the problem: http://gfycat.com/QueasyDeadlyLangur As you can see,...

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Laggy ugui scrollview

I have been commented from my customer about laggy scrollview when scroll up down compare with other application. It is happen all device (ios, android). I have tried to find forum about this problem...

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UI text still blurry...

How is this still a thing? I've read all the forum posts with people giving fixes and I don't like any of them. Right now I'm using the screen space overlay canvas, so there is no option for dynamic...

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Draw Part of Prefab in front of sibling Prefabs

I have a slight problem that I don't seem to be able to solve on my own. I already asked about this in in the Q&A forum, but so far without success. The situation is as follows: I have a couple of...

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Unity render wrongly Arabic text (right to left)

Hello, Unity 5.3.4 don't render correctly the Arabic text, it show the text inverted (left to right) instead of right to left, making the text unreadable. I hope Unity team will fix this soon. Case 792912

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Using .Select() doesn't work for UI Buttons after panel is set inactive then...

I have a pause menu that I am attempting to make work with an Xbox controller. Pressing start will correctly pause the game and reveal the menu, and pressing it once more (or pressing B to cancel) will...

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Is there a way to implement UGUI Skins ?

Hi! I'm making a game and I need to have 2 skins for the UI. Is there a way to implement it ? If I make 2 scenes is a pain to mantain, if I make an imageChanger script the device has to load both...

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How do I attach Screen Space - Overlay UI to WorldSpace gameobject for...

Hi, How do I attach Screen Space - Overlay UI to WorldSpace gameobject for multiple resolutions..? (9:16, 10:16, 3:4, 2:3 and so on..) Changing the pivot of the screen space overlay UI (PURPLE) would...

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screen space UI's pivot to TOP LEFT and have absolute distance from the top...

Hi, How do I screen space overlay UI's pivot to TOP LEFT and have absolute distance from the top for different screen res? So whatever the height size is, there will be absolute dist between the...

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Is there a bug with the drop event?

I haven't been able to get drop to ever trigger. so I've been using EndDrag instead. anyone else have this issue? I drag it over on top of a panel and release the mouse button. Is that what should trip...

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Infamous blurry text problem CONFIRMED as bug, not limitation.

Every single response to this question on the internet (which get asked a HELL of a lot, because it is a seriously common problem) says "buy a $60 asset to fix it" or "scale your text down, and...

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Help in triggering Layout Rebuild is needed

Hello community! Copied from the manual's documentation on recalculating the Auto Layout of the UI system, by using the LayoutRebuilder.MarkLayoutForRebuild (transform as RectTransform) function: "The...

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How do I Move UI properly ?[Newbie]

I would like to make simple slide menu and simple code but every time I get current Posx from Update Method , I had got multiple current number of positoin of x example Update //get curent of x Pos...

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How do I unable my UI button?

Hello, I'd like to unable my Ui button in script but I can't do that. I tried many things and none of them isn't working. I'm kind of newbie at writing scripts so can you please help me with it?

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Resizing objects as a group

Cards in my game are made of several layers of sprites. I've attached an example. I need to dynamically resize them to work on different screens. Pretty basic. Unity makes that really easy for a single...

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Toggles don't scale

I've got my uGUI canvas set to Scale with Screen Size, and everything does that nicely...except for Toggle objects. They remain at original size, so they look ridiculously tiny. What am I missing? How...

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How to make a slider empty

I have been trying to use sliders as progress bars. Is there anyway to make it completely empty? I always have a little bit showing even if the slider is at min value.

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