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Using TextMeshPro-1.0.55.56.0b12 in Unity 2017.4.0f1



I was fixing text baseline alignment issues we had in our game and remembered to also test sprites. As I was suspecting, they all have different sizes and positionings. In the screenshot above, all texts have a font size of 50. The japanese one (3rd line) has a scale of 1.3 but changing it to 1 also scales the sprites so that's not the issue (and is the...

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