Hi !
I have a problem when I animate Ui elements directly in Unity. Every time I put rotation values in the animation view on multiple keyframes, and then play the animation, all of the rotation keyframes are reseted to 0;0;0.
To make it quick, it is impossible to animate rotation values in Unity !
Anyone else got this problem ? Thanks.
I have a problem when I animate Ui elements directly in Unity. Every time I put rotation values in the animation view on multiple keyframes, and then play the animation, all of the rotation keyframes are reseted to 0;0;0.
To make it quick, it is impossible to animate rotation values in Unity !
Anyone else got this problem ? Thanks.