I've been doing a lot of work with UI lately and for my own sake I spent a lot of time trying to get my head fully around the CanvasScaler, specifically the Screen Match Mode and Reference Resolution. It's important to fully understand this component and its properties at the outset of your UI design. Otherwise you may not fully grok how to specify the size of your UI elements in their rect transform without just anchoring their corners. You may not have a complete visualization of how your...
Understanding Canvas Scaler Screen Match Mode and Reference Resolution
Understanding Canvas Scaler Screen Match Mode and Reference Resolution