I'm having a weird problem that when i apply changes on a prefab it will change the transform positions of some of the nested children.
The problem only seems to happen to objects that are 3 or more levels deep in the prefab hierarchy.
I have tested this with Unity 2017.3.0b6 and 2017.3.0b7. This is very annoying since it completely breaks the prefab layout.
Attached is a very simple project where this problem occurs.
*Instructions*
Open Main scene
Select "ProblematicPrefab" in the scene...
Applying prefab changes changes RectTranform properties
The problem only seems to happen to objects that are 3 or more levels deep in the prefab hierarchy.
I have tested this with Unity 2017.3.0b6 and 2017.3.0b7. This is very annoying since it completely breaks the prefab layout.
Attached is a very simple project where this problem occurs.
*Instructions*
Open Main scene
Select "ProblematicPrefab" in the scene...
Applying prefab changes changes RectTranform properties