I have a scroll rect that contains a vertical layout group which contains multiple text elements. This works fine when each text element has a predefined height, but what I'd like to do is put a content size fitter on them so that they will expand their height to fit the text inside them. Unity doesn't seem to like this though, as it puts a warning on the content size fitter, and the scene can be infinity saved with it still complaining it hasn't been saved. The UI elements also seem to jump...
Content size fitter inside vertical layout group
Content size fitter inside vertical layout group