Hi,
Im developing a game for mobile working in portrait. I am using the Canvas Scaler to scale to different screens for iOS when I run it in iPhone only.
When I set Unity for iPhone + iPad and I run it on iPad 3, the aspect of the textures is not preserved, although the settings are correctly set in the editor.
I am using the Canvas Scaler with the following settings:
Canvas Scaler issue on iPad3
Im developing a game for mobile working in portrait. I am using the Canvas Scaler to scale to different screens for iOS when I run it in iPhone only.
When I set Unity for iPhone + iPad and I run it on iPad 3, the aspect of the textures is not preserved, although the settings are correctly set in the editor.
I am using the Canvas Scaler with the following settings:
- UI Scale Mode : Scale With Screen Size
- Reference Resolution : 1536 x 2048
- Screen Match Mode : Match...
Canvas Scaler issue on iPad3