Im trying to create a nice scrollable store in unity, but I'm having issues with the way scroll rect handles buttons.
I've got a scene set up like so:
Where Scroll View is a game object with the scroll rect, and Content Panel is the content that I'm scrolling. It's got a vertical layout group component. It's almost exactly what the tutorial on dynamically populating scroll areas shows.
In the game it looks like this:...
Scroll Rect seems to block buttons that aren't top level.
I've got a scene set up like so:
![[IMG]](http://i.imgur.com/Vx299E6.png)
Where Scroll View is a game object with the scroll rect, and Content Panel is the content that I'm scrolling. It's got a vertical layout group component. It's almost exactly what the tutorial on dynamically populating scroll areas shows.
In the game it looks like this:...
Scroll Rect seems to block buttons that aren't top level.