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Scroll Rect seems to block buttons that aren't top level.

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Im trying to create a nice scrollable store in unity, but I'm having issues with the way scroll rect handles buttons.
I've got a scene set up like so:
[​IMG]
Where Scroll View is a game object with the scroll rect, and Content Panel is the content that I'm scrolling. It's got a vertical layout group component. It's almost exactly what the tutorial on dynamically populating scroll areas shows.

In the game it looks like this:...

Scroll Rect seems to block buttons that aren't top level.

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