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Boxcollider 2D blocks world space canvas

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Hi guys,
i have a problem which it seems i'am unable to solve.
  • I'am developing a 2.5D point and click game. Point and click works with Box Collider 2D-s on the clickable surface, then ITween from Playmaker.
  • I want to display a context menu with a world space canvas above it.
The problem is, that i cant click on the context menu. The collider picks up the raycast, and the character starts to move. On the other hand, if i turn of the collider, everything works fine.

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