Is it just me or is everyone having problem selecting UI elements(gameobjects) in the editor scene when using UGUI? I'm using 2D view and when I click a gameobject in the editor scene, often a gameobject that I'M NOT CLIKING is selected(for example, when I click a button on some window in the editor scene, the window is selected or worse some image BEHIND the window is selected) So I'm forced to search a gameobject in the hierarchy to select it while I can easily spot it on the editor...
Selecting gameobjecs in editor scene is messed up on UGUI?
Selecting gameobjecs in editor scene is messed up on UGUI?