Thanks for your help. I have a ScrollView that will display images of different sizes and aspect ratios throughout my game. When displayed within the Viewport Content, I would like to scale each different image to fit Viewport Content horizontally, while maintaining the image's aspect ratio. This requires Viewport Content to stretch or shrink vertically, according to whatever the image's aspect ratio demands. However, I am ending up with a lot of extra space within Viewport Content....
Scale Image Horizontally to Fit ScrollView, Keeping Aspect Ratio
Scale Image Horizontally to Fit ScrollView, Keeping Aspect Ratio