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Button with Animator and deactivate gameObject

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Hello,
I work on Unity since a year and I wonder how to properly use animator with UI Button.

Let s explain: I have a UI Button with an animator to drive state (normal, disabled, ...)

My Menu Page is activated and I set UI Button interactable to false. Then the state of UI Button become disabled. All is ok.
But if I exit the menu page and deactivated the menu page to show another page. Then when I come back to the firt menu page and if I set the UI Button interactable to true. The UI...

Button with Animator and deactivate gameObject

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