Hi guys,
I am having a bit of a weird problem. I am writing a tutorial for our game Empires in Ruins, and to do so for each framestep of the tutorial, i bring forward the elements that can be interacted with, while hiding everything else behind a darker panel that prevents interaction.
To do so, at each new tutorial frame/step, I attach a canvas to the tutorial I want to bring to the front if it doesn't have one already, and i change the sorting layer.
For some reason, I am having an issue...
Canvas overrideSorting not working on nested canvas?
I am having a bit of a weird problem. I am writing a tutorial for our game Empires in Ruins, and to do so for each framestep of the tutorial, i bring forward the elements that can be interacted with, while hiding everything else behind a darker panel that prevents interaction.
To do so, at each new tutorial frame/step, I attach a canvas to the tutorial I want to bring to the front if it doesn't have one already, and i change the sorting layer.
For some reason, I am having an issue...
Canvas overrideSorting not working on nested canvas?