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Windows Standalone crashing in UI code

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Our recently released game keeps crashing on some machines every few minutes.
The game crashes with an "access violation'. Seems like some engine code problem, trying to access memory it shouldn't.

I sent them a development build with symbol files, and this is the log we got:
http://pastebin.com/TJgVcG3Z

Other logs are similar. It seems to be hapenning in the UI Batching.
I opened a bug in Unity but so far after a week there has been no response.
Case number: 788681

Can anyone...

Windows Standalone crashing in UI code

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