EDIT: I answered my own question... I'm going to ask a mod to delete this post
So, I have sprites I'm tinting in my game using MaterialPropertyBlocks. I want to display a thumbnail of that image in a UGUI Image.
After figuring out that UGUI handles materials totally differently from the rest of Unity, I finally figured out that UGUI expects components to implement IMaterialModifier...
Images, material properties and leaking materials
So, I have sprites I'm tinting in my game using MaterialPropertyBlocks. I want to display a thumbnail of that image in a UGUI Image.
After figuring out that UGUI handles materials totally differently from the rest of Unity, I finally figured out that UGUI expects components to implement IMaterialModifier...
Images, material properties and leaking materials