Hello,
i am running in a serious problem testing with IOS device ,and this is it:
I just created the Survival Shooting and when i went to create a slide effect of a Canvas containing only 1 image-sprite, the transition effect is slow, suttered.
I am using just the Animator on the child container of that Canvas.
I also tried without the automator controller , just with C# , Update() , FixedUpdate, Vector3.SmoothDamp, Vector3.MoveTowards transitions from top screen to bottom of that...
Unity 5.4.2 - !!!! Lag-Slow performance on Animating a Canvas UI with only 1 image- IOS
i am running in a serious problem testing with IOS device ,and this is it:
I just created the Survival Shooting and when i went to create a slide effect of a Canvas containing only 1 image-sprite, the transition effect is slow, suttered.
I am using just the Animator on the child container of that Canvas.
I also tried without the automator controller , just with C# , Update() , FixedUpdate, Vector3.SmoothDamp, Vector3.MoveTowards transitions from top screen to bottom of that...
Unity 5.4.2 - !!!! Lag-Slow performance on Animating a Canvas UI with only 1 image- IOS