Hi,
I have a system of buttons which can be navigated and selected/deselected by using the up/down arrow keys. This is linked to the EventSystem which is using StandaloneInputModule. This does the job that I want it to do, however, it also by default implements mouse controls (I.E. mouse hover highlights an object, clicking selects, etc.)
This function is not necessary for my game, and can cause problems with the number of items being selected at once, as well as the sounds being played on...
Disable mouse Input for StandaloneInputModule
I have a system of buttons which can be navigated and selected/deselected by using the up/down arrow keys. This is linked to the EventSystem which is using StandaloneInputModule. This does the job that I want it to do, however, it also by default implements mouse controls (I.E. mouse hover highlights an object, clicking selects, etc.)
This function is not necessary for my game, and can cause problems with the number of items being selected at once, as well as the sounds being played on...
Disable mouse Input for StandaloneInputModule