I find myself struggling with updating the UI in an efficient way.
Say I have a class Game Controller that I use to keep track of my player status, and holds multiple fields.
Let's say these fields are Score, Level, Coins, Gems... You get the idea.
When creating the UI, I want some labels to show these fields. And I want the labels not to be unique (multiple labels show the same field).
However, I struggle finding a way of making this happen in a...
How do YOU handle updating the UI?
Say I have a class Game Controller that I use to keep track of my player status, and holds multiple fields.
Let's say these fields are Score, Level, Coins, Gems... You get the idea.
When creating the UI, I want some labels to show these fields. And I want the labels not to be unique (multiple labels show the same field).
However, I struggle finding a way of making this happen in a...
How do YOU handle updating the UI?