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Render order in canvas.

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I'm using UI Extensions (https://bitbucket.org/ddreaper/unity-ui-extensions) class UILineRenderer to draw graphs. I achieved what I wanted on the middle graph by changing Z-axis of certain objects by little amount.

But can I place canvas and all children objects in the same position and somehow choose which one overlays another? I'd like to make canvas (1) on the bottom, graph information (2) in the middle and graph itself (3) showing on top of it.

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