Quantcast
Channel: UGUI & TextMesh Pro
Viewing all articles
Browse latest Browse all 23263

What image dimension to use for my UI elements?

$
0
0
Hello guys,

So I am a bit confused about the canvas UI system.

I have these few questions:

1- What is the main difference between Overlay and Camera Render Mode

2- In "Scale with Screen Size", what reference resolution to use? I need my game to be in HD mode for new phones.

3- So basically when a designer starts to draw the assets, what canvas size to choose? I mean should I use the highest resolution available ? Will the assets still look as it is in older/lower resolution phones?...

What image dimension to use for my UI elements?

Viewing all articles
Browse latest Browse all 23263

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>