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Games entirely made in Unity UI - bad idea?

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I have some ideas for some pretty simple 2D puzzle games and it occurs to me that it might make sense to treat all the game elements entirely as UI objects and not use 2D Sprite objects at all. Is this a bad idea for any reason?

I know that if you have any type of 2D game that involves moving a camera and/or a world that extends beyond one screen's worth of objects, then 2D Sprites and Cameras make perfect sense and seems the obvious choice. But simpler single-screen games (think match-3...

Games entirely made in Unity UI - bad idea?

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