There is a weird glitchy transparent line in all of the buttons in our game. It seems that the transparent line is exactly where the sliced pieces meet. These lines are not static, they're flickering all the time. Also, it seems that this only happens when the source sprite is bigger than the Image's size on the canvas, in these cases the background of these buttons is a sliced 64x64 image and buttons are all 50px in height.
This only happens in some of PCs and only on Windows builds....
Thin lines inside the sliced images
This only happens in some of PCs and only on Windows builds....
Thin lines inside the sliced images