I'm trying to get list of all UI objects mouse hovers, but
is always empty, even if
determines it hits something.
is also always empty. What am I doing wrong? Or is it a bug? ![Er... what? o_O o_O]()
Unity 5.3.4f1.
Code (CSharp):
Code (CSharp):
Code (CSharp):

Unity 5.3.4f1.