Hello forum,
I have placed a World Space canvas in the scene, with some buttons and sliders on, then realized that they don't get mouse inputs when they're seen from the back.
Thank you,
ryo0ka
I have placed a World Space canvas in the scene, with some buttons and sliders on, then realized that they don't get mouse inputs when they're seen from the back.
- I need a World Space canvas or UI components to detect mouse inputs from both sides.
- I need to keep using IBeginDragHandler, IDragHandler, etc, since all my own UI components rely on that system.
Thank you,
ryo0ka