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Size and position of last character in text mesh.

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Hi,
I have a text mesh and I'm making the text appear char by char, making a fade in for each character that appears.
I'm putting a text_mesh with only the last character to make the fade in, but I need to place this character in the exact position of where the actual last character appeared of the text_mesh will be.

I'm trying several things with CharacterInfo but nothing works, and all sizes are in integers that are big, luike 15-16. Looks like pixels but using transformations don't work...

Size and position of last character in text mesh.

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