Hi,
I'm having performance problems moving a panel in my UI. I'm moving the panel with a Coroutine that updates the anchoredPosition. The panel has a lot of childrens (a scrollable object with some groups inside, some images, texts...).
Here's the editor picture when calling the coroutine:
![[IMG]]()
As you can notice, the spike on SendWillRenderCanvases is very noticeable, and this is on a computer, in the mobile is even worse.
Is there anything I can do...
Performance spike on Canvas.SendWillRenderCanvases when moving a panel
I'm having performance problems moving a panel in my UI. I'm moving the panel with a Coroutine that updates the anchoredPosition. The panel has a lot of childrens (a scrollable object with some groups inside, some images, texts...).
Here's the editor picture when calling the coroutine:
![[IMG]](http://i.imgur.com/FLD0qDG.jpg)
As you can notice, the spike on SendWillRenderCanvases is very noticeable, and this is on a computer, in the mobile is even worse.
Is there anything I can do...
Performance spike on Canvas.SendWillRenderCanvases when moving a panel