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Performance spike on Canvas.SendWillRenderCanvases when moving a panel

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Hi,

I'm having performance problems moving a panel in my UI. I'm moving the panel with a Coroutine that updates the anchoredPosition. The panel has a lot of childrens (a scrollable object with some groups inside, some images, texts...).

Here's the editor picture when calling the coroutine:

[​IMG]

As you can notice, the spike on SendWillRenderCanvases is very noticeable, and this is on a computer, in the mobile is even worse.

Is there anything I can do...

Performance spike on Canvas.SendWillRenderCanvases when moving a panel

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