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Screen space - camera canvas has 'choppy' UI when camera moves.

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I tried to upload a video of what is happening, but the file is too small so vimeo won't accept it.

I have a canvas set to Screen Space - Camera. In the canvas is just one image at the moment.

The camera needs to move in the game, I've tried using both these methods:

Code (CSharp):
  1.  
  2.             cameraTrans.position = Vector3.MoveTowards(cameraTrans.position, cameraStartPos, 5 * Time.deltaTime);
Code (CSharp):
  1.  
  2.             cameraTrans.position = Vector3.Lerp(cameraTrans.position,...
Screen space - camera canvas has 'choppy' UI when camera moves.

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