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Unity 5.1 vs. 5.3 UI Performance

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So, I've spent some time today to get my project ready for Unity 5.3, and after finally adjusting everything, updating the appropriate plugins etc. I found out that performance is reduced to about 60% in my UI heavy scenes. Where running the scene in the editor had me at about 700-1000 fps earlier on my machine, using 5.3 I'm down to 400-600 fps.

Is there anything on that? Ways to mitigate it? Do the Unity guys have this problem in their sights so we can expect this to improve with patches?

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